An AI-first indie game studio built on the Mjolnir architecture. 49 specialized agents. 72 verified workflows. Three major engines. One studio — fully orchestrated by OdinAI.
The Lineup
Every Mjolnir Gaming Lab release is a complete, premium experience — no ads, no energy meters, no pay-to-win. Just pure games.
Apes in Space
Buddy Buddy Beat 'Em Up
Space-aged secret agent crypto apes on a mission. Agent Shover + Agent Slammer — 2–4 player co-op chaos. Premium, no IAP, pure arcade madness.
Talk to Me Goose!
Action-packed aerial combat. Scramble your jets, lock your missiles, and chase glory across dynamic PvP skies.
⚠ Caution: Jump Scares
Point your phone, enter the haunted realm. Real-world AR ghost detection, evidence collection, and entity confrontation.
Time Travel Through Consoles
Begin in 8-bit and evolve through gaming history. Each era unlocks new mechanics, art styles, and expanded worlds.
Three seasonal releases across 2027. Elite early access on every title.
The Architecture
Every role in a professional game studio — creative director, lead programmer, audio director, QA — replaced and augmented by specialized AI agents working under OdinAI's orchestration.
49-agent hierarchy spanning directors, leads, and specialists — every discipline covered by a dedicated AI role.
Engine-native specialists with deep knowledge of GDScript, DOTS/ECS, and Blueprint/GAS systems.
Claude Opus-powered creative direction with full MDA framework analysis, story design, and balance mechanics.
72-skill workflow system with automated governance hooks that enforce quality from concept to launch.
Reference library of 6,000+ catalogued game clones and remakes to study, remix, and build upon.
Built-in licensing scaffolding, asset provenance tracking, and compliance gates at every release milestone.
Studio Hierarchy
Roadmap
Elite subscribers get early access in Q2 2027. Join the waitlist or explore the rest of the Mjolnir ecosystem while we forge what's next.